Viewing Monster (Gloom Under Night)
Basic Info
| Name | Gloom Under Night |
|---|---|
| Monster ID |
1768
-
GLOOMUNDERNIGHT
|
| Size | Large |
| Race | Formless |
| Element | Ghost 3 |
Image
Details
| Level | 89 |
|---|---|
| HP | 2,298,000 |
| Base Experience | 4,810,875 |
| Base Exp per HP | 2.094 |
| Job Experience | 1,382,225 |
| Job Exp per HP | 0.601 |
| Exp Ratio | 3.481 : 1 |
| MVP Experience | 2,405,435 |
| 95% Flee | 275 |
| 100% Hit | 224 |
Stats
| STR | 100 |
|---|---|
| AGI | 115 |
| VIT | 98 |
| INT | 78 |
| DEX | 111 |
| LUK | 50 |
Sub-stats
| Walk Delay | 0.200 s |
|---|---|
| ATK | 5,880 ~ 9,516 |
| DEF | 10 + 98 |
| MATK | 199 ~ 303 |
| MDEF | 20 + 127 |
| TBA (ASPD) | 2.000 s (100.0) |
| Attack Range | 3 |
| Spell Range | 10 |
| Vision Range | 12 |
| Crit Shield | 10.0 |
Elemental Damage
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Modes
| Aggressive |
| Cast Sensor Idle |
| Boss |
| Detector |
| Cast Sensor Chase |
| Change Chase |
| Change Target Melee |
| Change Target Chase |
Map Locations
This monster doesn't naturally spawn.
MVP Rewards
| ID | Name | Nominal Chance The chance to drop this item. Since only one MVP Reward will be awarded per kill, the effective drop rate may differ. | Real Chance The real drop rate for the item, alredy taking into account the actual MVP Reward drop algorithm. |
|---|---|---|---|
| 607 |
|
100% | 33.33% |
| 617 |
|
100% | 33.33% |
| 617 |
|
100% | 33.33% |
Skills
| Skill | Rate | Cast Time | Delay | Target | Condition | |||
|---|---|---|---|---|---|---|---|---|
Attack |
||||||||
| Fire Property Attack Lv 10 | 10% | None | 5s | Player | - | |||
| Ghost Property Attack Lv 10 | 10% | None | 5s | Player | - | |||
| Bomb Lv 5 | 20% | None | 5s | Player | - | |||
| Pierce Lv 10 | 10% | None | 5s | Player | - | |||
| Power Up Lv 5 | 100% | Not interruptible 0.7s | 25s | Self | Has less than 30% HP left | |||
| Power Up Lv 5 | 20% | Not interruptible 0.7s | 50s | Self | - | |||
| Magnum Break Lv 20 | 100% | None | 5s | Self | At least 2 players nearby | |||
| Sight Trasher Lv 20 | 20% | None | 5s | Self | - | |||
| Fire Ball Lv 20 | 10% | Not interruptible 0.5s | 20s | Player | - | |||
| Call Slaves Lv 1 | 100% | None | 30s | Self | - | |||
| Summon Slave Lv 4 | 100% | Not interruptible 0.7s | 30s | Self | 3 or less slaves are out | |||
Idle |
||||||||
| Fire Pillar Lv 11 | 10% | None | 5s | Player (5x5) | - | |||
| Call Slaves Lv 1 | 100% | None | 30s | Self | - | |||
| Summon Slave Lv 4 | 100% | Not interruptible 0.7s | 30s | Self | 3 or less slaves are out | |||
| Teleport Lv 1 | 100% | None | None | Self | Rude-attacked | |||
Chase |
||||||||
| Bomb Lv 5 | 20% | None | 5s | Player | - | |||
| Fire Breath Lv 10 | 20% | Not interruptible 0.5s | 10s | Player | Has less than 80% HP left | |||
| Fire Ball Lv 20 | 100% | Not interruptible 0.5s | 20s | Player | - | |||
Walk |
||||||||
| Teleport Lv 1 | 50% | None | 5s | Self | Rude-attacked | |||