Viewing Item (Sigrun's Wings)
Basic Info
Name | Sigrun's Wings |
---|---|
Item ID |
5592
-
Sigruns_Wing
|
Type | Armor |
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
[Swordsman Class, Merchant Class, Thief Class, Taekwon]
STR + 1.
[Magician Class, Acolyte Class, Ninja, Soul Linker]
INT + 1.
[Archer Class, Gunslinger]
DEX + 1.
[Novice, Super Novice]
HP + 80, SP + 30.
Type : Headgear
Defense : 2
Equipped on : Mid
Weight : 10
Required Level : 80
Applicable Job : Every Job
[Swordsman Class, Merchant Class, Thief Class, Taekwon]
STR + 1.
[Magician Class, Acolyte Class, Ninja, Soul Linker]
INT + 1.
[Archer Class, Gunslinger]
DEX + 1.
[Novice, Super Novice]
HP + 80, SP + 30.
Type : Headgear
Defense : 2
Equipped on : Mid
Weight : 10
Required Level : 80
Applicable Job : Every Job
Details
Weight | 10 |
---|---|
NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | No |
Equip Locations | Middle Headgear |
Stats
Range | 0 |
---|---|
Defense | 2 |
Attack | 0 |
Weapon Level | 0 |
Slots | 0 |
Restrictions
Level Range | 80 + |
---|---|
Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | All Jobs |
Gender | Any |
Scripts
Use Script |
---|
if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; } |
Equip Script |
None |
Unequip Script |
None |