Viewing Item (Glorious Grenade Launcher)
Basic Info
Name | Glorious Grenade Launcher |
---|---|
Item ID |
13179
-
Krieger_Launcher1
|
Type | Weapon - Grenade Launcher |
Increases physical attack against Demi-Human monster by 35%.
Adds 20% defense to the Demi-Human monster.
Increases 30% damage of Triple Action skill.
Indestructible (except in upgrade attempts).
[Refine Rate 6~10]
Adds a 5% defense bypassing.
[Slaughter] Lv 1
[Refine Rate 9~10]
Increases the damage of Gunslinger Mine by 2% times the refine of the weapon.
When attacking there's a chance the weapon will awaken and increase attack speed by 20% for 20 seconds.
Type : Grenade Launcher
Attack : 330
Weight : 0
Weapon Level : 4
Required Level : 80
Applicable Job : Gunslinger
Adds 20% defense to the Demi-Human monster.
Increases 30% damage of Triple Action skill.
Indestructible (except in upgrade attempts).
[Refine Rate 6~10]
Adds a 5% defense bypassing.
[Slaughter] Lv 1
[Refine Rate 9~10]
Increases the damage of Gunslinger Mine by 2% times the refine of the weapon.
When attacking there's a chance the weapon will awaken and increase attack speed by 20% for 20 seconds.
Type : Grenade Launcher
Attack : 330
Weight : 0
Weapon Level : 4
Required Level : 80
Applicable Job : Gunslinger
Details
Weight | 0 |
---|---|
NPC Buy | 0 z |
NPC Sell | 0 z |
Refineable | Yes |
Equip Locations | Main Hand + Off Hand |
Stats
Range | 9 |
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Defense | 0 |
Attack | 330 |
Weapon Level | 4 |
Slots | 0 |
Restrictions
Level Range | 80 + |
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Usage | None |
Trade | Can't be dropped / Can't be traded or vended / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage |
Job Class Types | Normal / Upper / Baby |
Job Classes | Gunslinger |
Gender | Any |
Scripts
Use Script |
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bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; } |
Equip Script |
None |
Unequip Script |
None |